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[aprssig] Why RELAY,WIDE... is so bad....

Curt, WE7U archer at eskimo.com
Fri Apr 1 16:57:36 UTC 2005


On Fri, 1 Apr 2005, Wes Johnston wrote:

> I think that the recommended path for mobiles should become:
> WIDE1-1,WIDE2-2
> or
> WIDE1-1,WIDE3-3
>
> Of course the sets the minimum number of hops to 3.  The rule of thumb
> would become never run WIDE1-1 after the first position.

Oooh.  Not good.  I can see getting into a lot of problems with
people not knowing that and trying that, in an effort to reduce
their path.

Instead what about using "RELAY1-1,WIDE2-2", and setting up houses
and the hilltop digis to respond to that instead?  Same concept as
above but people can then still run "RELAY1-1,WIDE1-1" and not hurt
anything.  This is assuming that the hilltop digi's can do flooding
protocol using any text string.  Is that true, or does flooding
protocol and specifically the dupe-checking only work for WIDEn-N
and TRACEn-N?  If they can't do these two:  "WIDEn-N" and
"RELAYn-N", then forget what I just said.

--
Curt, WE7U.   APRS Client Comparisons: http://www.eskimo.com/~archer
"Lotto:    A tax on people who are bad at math." -- unknown
"Windows:  Microsoft's tax on computer illiterates." -- WE7U
"The world DOES revolve around me:  I picked the coordinate system!"




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